And it’s damned distracting when he must get somewhere fast. Here’s a glimpse of how bad it can get for Sarn:
The sudden shift in perspective screwed with his balance. Sarn wavered for a moment before planting his boots and waiting for the magic to finish fleshing out the scene. It would continue even if he commanded it to stop, so he saved himself the effort and waited.
Time ticked away silent as the mute bells which chimed once an hour. Sarn could wait for the visuals projected onto the backs of his eyelids to stabilize, but he had to keep moving. He’d dallied long enough.
Navigating a half wire-frame half-rendered space choked with statues made him dizzy. Sarn rounded a statue of a rearing horse and stepped through the arcade into a fountain. The map’s perspective swung around to match his current location and view. Nausea spiked, and he held back the urge to vomit by sheer force of will. Unable to distinguish one wire-framed hump from another, he stuck out a hand to help. —Excerpted from Curse Breaker: Enchanted